Ars Gratia Artis Ad Victorium

Ars Gratia Artis Ad Victorium

Ars Gratia Artis Ad Victorium
— Read on chaotickblisse.com/2019/05/24/ars-gratia-artis-ad-victorium/

Another half Latin half English poem from the chaotick blisse side project!!

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Existence vs. Reality

What’s the difference between that which exists and that which is Real?

Can some(one)thing exist without being real?

Can some(one)thing be real without existing?

Where do we draw the line between Reality and existence?

Do we exist?

Are we Real?

Does God exist?

Is God Real?

oxforddictionaries.com defines reality as:
The state of things as they actually exist, as opposed to an idealistic or notional idea of them.” (Oxford Dictionary: Reality)

From this we may surmise that existence is a pre-requisite for reality. Since Reality is the ‘state of things as they actually exist’ which blatantly ascribes existence as a requirement.

This also posits that god exists though he is not real. This is evident whether you believe in god or not because it exists as an idea in our minds and religious texts.

However this also tells us that god is not real because he does not exist tangibly, as it said in the definition ‘as opposed to an idealistic or notional idea’.

Even though I myself believe in god among many other things which exist but aren’t tangibly real, It is evident that he does not exist within our tangible reality.

Perhaps he exists within a higher dimension or outside of dimensions entirely, I do not know for sure though as we can only make guesses and assumptions as to the nature of gods existence.

Let me know what you think in the comments section!

Minecraft Logic Circuits

You can make just about anything in Minecraft, and that includes the computer that you’re using to run Minecraft. Of course, your computer has billions of individual transistors, so that level of complexity isn’t quite feasible. People have managed to build fully-functional computers in Minecraft, but they require months (if not years) of effort and are at best comparable to their real-life equivalents from the 1970s. The smallest building blocks, on the other hand, are fairly easily doable.

Let’s start with what computers are actually doing on a lower level. Basically everything a computer does can be boiled down to either arithmetic or a load/store operation (in essence, reading/writing memory). When you hit your keyboard, an electrical signal tells your computer that you’ve done so, and it mathematically determines what this input means and how it should respond.

A fundamental component of a CPU is the arithmetic logic unit (ALU), and one of the most important components of that is a circuit capable of performing addition and subtraction. This circuit on its own is relatively simple, as it’s purely made of combinatorial logic. However, each block within the circuit can only operate on one single binary bit, so it’s necessary to string X number of them together (where X is the number of bits we need to be able to operate on).

The easiest way to do this is to determine at each individual bit whether or not there will be a carry-over to the next bit, then send that signal in as one of the next bit’s inputs. This is known as a ripple-carry adder. However, it can be quite slow. If you have a carry-over that needs to be pushed from the very first (least significant) bit all the way over to the last bit, it has to traverse through each bit’s addition circuitry before it gets where it needs to go.

One of the most popular alternatives is to split the circuit into sections, each with its own logic that determines the carry for each individual bit within as well as the section as a whole, the latter of which gets sent out to the next section. Since the logic determining these carry signals is relatively fast, the circuit can compute the sums of all bits at practically the same time, instead of waiting for the carry signal to ripple over from the first bit to the last. This implementation is known as a carry-lookahead adder.

Shown below is a 16-bit carry-lookahead adder displaying 23451 + 30575 = 54026 in binary. Note the distant output display, top center of the image. The total volume is over 72000 blocks.

2019-05-09_17.45.38

10 Reasons To Learn a Programming Language

In modern day society, programming is implemented nearly everywhere. Our phones, televisions, toys, hell even some food has programming involved in the creation process. It’s no secret that learning a language is a strong, marketable skill. And it’s easy to pick up and learn. In this post I will go over some of the reasons you should pick up a guide and learn a programming language.

  1. It’s an insanely marketable skill

As I said before, programming has a place in nearly everything nowadays. Learning even one language could be very beneficial for almost anyone.

2. It strengthens creative problem solving skills

Learning to program teaches you how to make creative approaches to problems you might find yourself confronted with. It can help you think outside of the box and tackle problems in new, creative ways.

3. It enhances creative ability 

You’ll find after dabbling in programming for a while that you think much more creatively. Learning to program can help you become much more creative. Programming is an art just like any other.

4. It has an underlying, profound philosophy 

When you first start coding, it can be much like riding a bike. It’s hard and frustrating at first, but the more you study and try you’ll find it makes much more sense. You’ll come to many milestones and realizations on your journey. You’ll learn a lot about yourself and the way things work.

5. It helps enhance focus and productivity 

Programming is one of the most productive things you can do while sitting at a computer. If your focus is bad, programming is also a good way to discipline yourself into making your attention span much longer.

6. It can build confidence 

You did it! You learned how to program, look at you go! It’s a long journey but you took the time and energy to become a programmer. You deserve to feel good about yourself, you did something not many people take the time to do, and it’s a very rewarding experience.

7. It provides a doorway to a whole different world 

When you learn how to program, you are introduced to a whole new world lined with computers and logic. You’ll start to understand things you may not have before. Maybe even some things that aren’t even programming related. You learn a new way of thinking and you see the world differently.

8. It’s a productive and rewarding hobby

As I said before, programming is one of the most productive things you can do while sitting at a computer. Establishing yourself and using only your mind and a computer to create things is very fulfilling. 

9. Thought of a cool app or game idea? Make it!

No longer will you have to sit around and wait for an app idea to be creative, nor do you have to simply sit with your cool game idea in your head. Provided with documentation, you can create an app or game yourself!

10. It’s almost like playing God

When you program, you’re basically just playing in a sandbox. A world which is yours. You can make virtually anything. Virtual dog? You got it! The sky is your limit.

Hopefully my list has encouraged you to program! Below are some resources to get started.

http://www.cplusplus.com/doc/

The C++ Tutorial

https://www.oracle.com/technetwork/java/index-138747.html#

http://zetcode.com/gui/winapi/introduction/

http://shichuan.github.io/javascript-patterns/

Have fun, and happy coding!

 

Sekiro: Shadows Die Twice Review

From Software’s new addition to their notoriously difficult game line-up has recently been released. While it’s still all about big bosses and rigorous combat, it’s introduced many new mechanics and lore for the soulsbourne community to enjoy and explore.

 

Just like their previous titles, Sekiro revolves around its combat. From one idol to another, you are faced with aggressive enemies trying their hardest to prevent you from your progression, not to mention the countless and unique mini bosses scattered around to give you a hard time. You can choose to skip most of them, but at the risk of missing out on precious prayer beads, which significantly boost your vitality and damage and make progression much easier. The bosses in Sekiro were also a fresh reminder of why people play these games, and why they often feel like masochists for doing so. Because of the new fighting mechanics (focused primarily on deflecting, rather than rolling and attacking) Sekiro bosses feel a lot more difficult because in order to fight them you have to adapt to the new fighting mechanics and play style. This may be easier for new players, and has proved to make things much harder for long-time dark souls fans. Attempting to roll or dodge out of certain attacks won’t save you from being hit most of the time. Sekiro was the first in this series to completely drop i-frames (frames in which you are invincible) altogether, which made the game a lot harder. From Software did this to encourage players to deflect most attacks. When you see a kanji appear, you are meant to either jump or dash to avoid the attack.

The story behind Sekiro is also a very fresh and interesting one. You’re set in feudal Japan during peak war times. You’ll play as a shinobi named Wolf, sworn to protect a child known as the ‘divine heir’. After losing his arm in a fight against a general looking to seek immortality, you wake up in  a strange temple in Ashina, where no one can die for good. Your goal is to find the mortal blade and restore Ashina and humanity to what it once was. With multiple different endings and the return of NG+ (new game plus), Sekiro comes with tons of replay-ability.

Sekiro also introduces a new, much more punishing penalty for dying. Although it may seem easier and more lenient due to the feature which allows you to die twice before you die for “real” (hence the name), when Wolf dies too much, you develop a disease called ‘dragonrot’. This disease effects a random NPC every 10-15 deaths. If afflicted, the NPC cannot be interacted with and you will be unable to progress their quest lines. This however can be cured using a ‘Dragon’s Blood Droplet’. This penalty is much like the humanity system in dark souls games; if you die you lose your humanity and must restore it in order to do certain things, like summon or pvp. Although it is much more difficult to resolve as the items you need to restore an NPC are very rare.

 

All-in-all, Sekiro is a fun title with much to uncover and learn about. I would highly recommend it to anyone committed to the souls game, or just looking for a challenging game to play. Have fun and get good, gamers!

‘smooth blue chaos’

>Artist = Rebecca Eynon

>Visual Description = Cool color themed plant-like collage of psychedelic nature

>Name = (as of yet unnamed)

About The Painting

So a very talented and great friend painted this for me recently!

Normally her works are paid commissions. However because we studied together at SUNY Plattsburgh, we know each other quite well.

Rather than pay a commission rate, I was merely required to cover the basic materials.

This saved me over $100!!!

>>>Fast forward to when the paintings done

When I first saw it I was filled with awe. Staring at even just the picture of it makes me feel calm

I believe I’ve read somewhere (source needed) that cool colors are supposed to naturally help anxiety and improve creativity and memory retention.

So besides looking beautifully psychedelic in nature, it serves actual utilities too! many don’t consider things like this when they think about art, but this is just one of the many examples of artwork which serves practical purposes beyond aesthetics and decor.

Most Importantly: I am immensely grateful for both the time and effort she spent bringing this cool colored psychedelic collage to life , as well as for the discount that allowed me to afford the painting in the first place.

-Alexander Webber